Hi everyone, it’s more of a question than an issue that’s been bothering me a little since I’m working on this game.
So I work on a game and basically I have to make a build each week for my client. This game include multiple videos that I have carefully stored in the StreamingAssets folder.
When I make a standalone build, it creates this folder inside the project data with all the videos inside. One day, I decided to delete this folder in the build (because it was very heavy in memory for the transfer to the client) before launching it and I was very surprised that all my videos were working very well and with the same quality than before.
What’s about that? Why this folder is here if it’s useless in standalone ?
(maybe it’s usefull in webplayer or else, I don’t know, that’s why I’m here actually ^^)
I’ve been wondering that for a long time and I thought today was the day to get my answer ![]()
Thanks in advance!