I wanted to start up a new forum post where people could post their results of experiments with various components and how they got them to work with Zone Controller. This post is ideally for non certified components, as those will be guaranteed to work by the component publishers.
I will post some examples I have worked with below.
About:
Using curved world by Vacuum Shaders is rather easy to setup in Zone Controller.
You will have to have already setup your scene to support the Curved World Shaders and placed the Curved World script onto your camera.
Once you have setup your scene, you will:
Create a new zone
Drag your Camera Game Object into the managed Game Object slot of the new Zone
Set your filters to Hide private fields
Under the Selected Components area, expand VacuumShaders.CurvedWorld.Curved_World_Controller and select the following properties:
Hi, I have a question. Does Zone Controller Free and Pro versions support Mobile (Android and IOS). If they do, are their any requirements to make it work?