[User Feedback Requested] Addressables - Cloud Content Delivery Integration Improvements

This prototype video demonstrates a more streamlined integration between Addressables and Unity Cloud Content Delivery, the content delivery network solution offered by Unity Gaming Services. Taking advantage of both systems will allow Addressables users to quickly and easily select their target build environments, buckets, and even platforms. They can then build and upload content based on those selections directly from the Addressables package within the Editor.

We’d love to hear your thoughts on this prototype, especially if you’ve already started taking advantage of these two Unity systems. Do you expect these improvements to improve your teams’ iteration speed? To reduce user error? Any concerns/confusion around the new functionalities?

Bump