Hi everyone!
I’m new to unity3D and also new to android development. I’m thinking of purchase unity3D for android, but i have to figure out some things first. One of them is:
Is it possible for the user to load an image from the android device, for using it as a texture for example as a framed picture on a wall ?
if yes: what is the workflow for doing this? are there already ( UI ) assets shipped with unity for those interactions?
I found this thread:
http://forum.unity3d.com/threads/82655-referencing-external-images-android
but i’m not sure if it fits to my needs, because my technical-english isn’t the best
thank you and merry christmas to everyone!