User save file location: Documents or Application.persistentDataPath?

Hi everyone,

I have a quick question about the best place to read and write user files for our game:
We’re currently using ‘Environment.SpecialFolder.MyDocuments’ but I have recently seen a post from a unity forum member that Application.persistentDataPath is better (can’t find the post right now…)

Can anyone confirm this or recommend the best location to ensure no read/write issues for the user?

Thanks!

I think Application.persistentDataPath is available on most target systems… AFAIK it is the “best” place to store save games and such…

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