Dear Unity developers,
Please refer the email below from TIZEN seller office.
Dear Developers,
Thank you for using the Tizen Store Seller Office.
We reviewed compatibility of the UNITY app after TIZEN version upgrade and found some potential problems related to compatibility.
This kind of issue can occur in an app which doesn’t use the latest UNITY version.
If you do not upgrade your application on the store, it will not run on the latest TIZEN version.
So, we prepared a new UNITY engine and now we’d like to share it with you.
Please check our guide and apply it if you think it’s necessary for your app
App Name
UNITY Application
Problem
Application is getting closed automatically after lock-unlock phone
Application has stopped unexpectedly, while quitting the Game
Exception observed while opening Apps
Cause
UNITY potential problem
Guide : Make new package with the latest UNITY engine.
Remark
Unity 5.4.x (e.g. 5.4.5p1) support Tizen 2.3 above.
Unity 5.5.x and 5.6.x does NOT support Tizen 2.3. Some Z1 device is using Tizen 2.3.
For more details, please refer the site as below. http://www.tizenincentive.com/resources.do
If you have any further inquiries, please contact us.
Tizen Store Seller Office will continue to be dedicated to providing better services to our valued customers.
@sukwon-suh
I have updated my game which is already on the Tizen Store. I installed the 5.4.5p1 version, opened my unutoched project with this version, created a TPK, tested it on RTL devices first, then uploaded to the Store. The next day, they rejected the update for the reasons below:
It looks you re-registered your app again after rejection, and currently your app is now on valid progress(integraty test passed).
Generally, integrity test failure occur when you modified files on your package manually.
Did you modify some files manually after packaging?
I used to have a game in the Wearable store called Ducker which was built with Unity, but they changed some policies which means we can no longer use Unity to build for Wearables, do you know if there is any way around this?
I have submitted a game with the latest Unity Version (5.6.0p3), but certification failed → Application can not be executed.
But i have tested it with Remote Lab and it works fine there, how can this be?
I have also submitted a few other games and now i fear they will also fail in certification, but they all worked fine with Remote Lab and Emulator