Hi
I am using the Standard Assets->Fonts->Courier->font material on a GO to display changing text. The font material commonly uses the shader: GUI/Text Shader, but I would like to use GUI/Text Shader DepthTest like the Courier does. I can change the settings in the Editor while the program is running, but not before hand, is there a way I can do this in C#? (like set material shader to ...)
thanks.