Using a PC Oriented code to make an Android Build.


I made a game and its completely finished, I’ve played it on Windows and there’s no problems with it, everything works as it should.

My question is: Can I use that game as it is now for Android?

I don’t know if I just have to build it selecting Android OS in the Build window or if I have to change everything related to user interaction system in my scripts code.

Yes, sure, you can. But you will need to implement mobile input for moving etc. You can use CrossPlatformInput package from standard assets for that. All your Input.BlaBlaBla will have to be changed to CrossPlatformInputManager.BlaBlaBla. Just bear in mind, GetKey in CPI is GetButton.