Hello!
From textures.com, one can download really nice ready-made textures.
I don’t know however how to put the “roughness” map into the HDRP → LitShader.
There is no “Roughness” setup like in the Standard shader, is there?
Should I turn the roughness map into a smoothness map?
And if yes, should I just invert the colors, and that’s it?
Thank you very much!