ScriptOne.js
public var dog : int =0;
Then the value of dog changes to 42
Now I want to write another script
ScriptTwo.js
public var cat : int =0:
Then how do I make cat = dog (from ScriptOne.js)
so cat = 42 or the current value of dog.
ScriptOne.js
public var dog : int =0;
Then the value of dog changes to 42
Now I want to write another script
ScriptTwo.js
public var cat : int =0:
Then how do I make cat = dog (from ScriptOne.js)
so cat = 42 or the current value of dog.
//ScriptOne.js
static var dog : int =0;
//-----
//ScriptTwo.js
static var cat : int =0:
//in function
cat = ScriptOne.dog;
maybe something like this
you can also send messages to functions… but this is closer to your approach.
Also you could try
var cat = int;
function Update(){
if(firstScriptName.Dog >= 10){
cat = 1;
}
if(firstScriptName.Dog >= 20){
cat = 2;
}
else {
cat,needsToiletPaper*4;
}
}
This way you could update when needed(ie)Like every ten dogbones the cat gets one bowl of milk.
So what kind of game you making?