Using accelerometer-tilt to control a flying orb

Hello,
Been long since I used Unity, nice to be back C:

Anyways, I am trying to control an orb which is already set to fly towards some target. I want to control it using the accelerometer, assuming the device is held parallel to ground and the home button is on the right side.

I would want that when player tilt the phone up the orb should go up and when tilted down it should go down same with the other axis, when tilted left shall go left and tilted right the orb shall go right.

I would like a small help on how to implement this and also how to configure the axes.
Thanks :smiley:

this answer should get you started.

by the way, always have a little search through Unity Answers before posting a question. Most questions have already been asked and answered.