Using an external level editor?

I’m new to Unity, but I can tell already that I like it. My only issue is the lack of depth perception in the default Unity level editor; it’s hard to get objects aligned just right when you can’t properly judge how far away something is. Hell, I even have a hard time telling if my treasure chests are touching the ground or not! It’s usually the case that the items I place are either floating above the ground slightly or clipping slightly with the ground.

What I want to do is use an external level editor, such as Hammer, UDK, or Getic, to make my level geometry and then import it into Unity. How would I go about doing that? Would it be possible to export it from my external editor into a Unity scene file, or would I have to export it as a 3D model and then import the model?

Um - I’ve got a feeling you’re simply looking for this,

click apple-1 to bring up the “scene” window

look at the strange-looking 3D icon at the top right of that window

8474-u3d.png

click actually in the middle of the little box and it will change between persp and isometric

also click on any one of the 8 “trumpets” to flip the view around and align it.

hope it helps

I’m almost certain you can NOT use other scene editors.

you can’t “export as a 3D model” from a game engine, well not this one ! Also just importing one large 3D model wouldn’t be like a scene, which is about complicated relationships between various things in the scene (including but not limited to mesh models).