Using Androids gyro

How do i use the Input.gyro ?
When i debug if gyro.enabled or not, it is always false. But im sure Galaxy S3 has a gyro.
Or is this a bug caused by the unity remote? I never tried it in the actual machine but only through unity remote.

The remote has no gyro support to my knowledge, its only the ‘all devices capabilities’ that are covered which is accelerometer and Touch on iOS and Android

But I expect Unity 4 to change that (unsure if it potentially already has, we do not need it in our app as it’s single touch)

I see, i will try it on the actual android gadget then.
Accelerometer works with remote, but the accelerometer itself does not satisfy the needs for 3d movement. I hope gyro does, i dont even know what it does though.