using blenders particle hair with Unity

is it possible to use particle hair from blender, whenever i export a model into unity, it's bald, the hair particle system dosen't appear to be there. do have to use mesh hair?

I can't say for a fact since I don't know, but thinking about the way the particle hair behaves in blender I'm quite sure Unity would have a seizure and die by using that. The frame-rate would probably be chaotic aswell.