Using bloom on canvas elements?

I’m attempting to add bloom to a canvas element. I have post processing set up and I’m using the URP pipeline. However I’m not sure how to add bloom to a canvas element. The element in question is a slider shown below, that has the canvas render mode of World Space. If anyone has any ideas of how to make it bloom, it would help a lot.

you will have to put the canvas to “screen space - camera” and make sure that the camera that renders the UI also renders the layer on which the volume is.
Hope that helps