Using both WASD and gamepad (for instance xbox controller)
How can I make both ways of movement input acceptable at the same time/interchangeably in my code for player movement?
Using both WASD and gamepad (for instance xbox controller)
How can I make both ways of movement input acceptable at the same time/interchangeably in my code for player movement?
That’s what the neutral input axes are for, such as “Horizontal” or “Vertical”. You may need to configure your input settings: Part 11: Using an Xbox One Controller with Unity on Windows 10 – Building Blocks