Using CAS alongside TAA just for the sharpening? How to use upscale filters at 100%?

Does CAS run when it’s set at 100% in Dynamic Res? (edit: from my testing i don’t think it does)
Can it be used to help alleviate some of TAA weaknesses? or is it’s implementation in unity not meant to be used in that way?

Still curious about this.
Also will FSR run when set at 100%? What about DLSS?

Hey @PutridEx ,
Only upscale filters that have an “anti-aliasing pass” will be applied when the resolution is forced at 100% (i.e DLSS, TAAU and FSR).

Catmull Rom and CAS will be applied when the resolution is stricly below 100% because there’s no really nice AA benefit to run those filter at 100% scale.

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