Using Cassandra DB in Unity

Hey all,

First time posting here, wasn’t sure what section this should be in so I figured the general section might be best, apologies to the admins if it’s the wrong section.

I have a project due at university which requires me to use a Cassandra DB, basically we can create anything we want as long as it has data stored in Cassandra. So my question is, does anyone know of any tutorials for using Cassandra in unity game?

I’d like to make a game for this project, since we have games design next semester, gives me good practice, so really hoping someone has a tutorial or something as I’ve never really used Cassandra, dunno how to start it off in Unity etc.

Thanks for any help.

Anyone has any examples of using cassandra in Unity? I can’t seem to find anything at all

Don’t look for Cassandra + Unity but rather Cassandra and .NET

However it’s not usually a good practice to connect and use database directly from clients.

Yeah, a better practice is to set up a web service that connects to the database, and then have the game connect to the web service instead of the database. You nearly never want to connect directly from the game to the database.

Yup, what others said.

You could use a framework like Laravel for example to setup your api with relative ease. A quick search turned up a cassandra package for it as well GitHub - kalpeshhpatel/laravel-cassandra: Laravel cassandra package.