Hi,
I’m a new user to unity3d and I have the free version of it.
what I'm trying to do is to make an AI for a game using the an Expert system. I'm using CLIPS inferance engine on .net platform (ClipsNET) in C#.
The problem here that this needs two dlls ClipsNET.dll and Clips32.dll. I added them in the Assets folder in my unity project and sync the project with visual studio. I could see both the references on my visual studio and with clips32.dll with red triangle on it (I guess since it's not a .net library or something). Anyway. I just need to include the clipsNET.dll in my project and it them uses the other dll in the runtime.
THE PROBLEM :
when I used clipsNET before, Both dlls needed to be next to the exe file to work. but with unity I can’t find any exe file and when I use some functions from the clipsNET.dll and start the game the console says : " can’t find clips32.dll" which is the other dll
I tried to copy clips32.dll to the Temp\bin\Release\ folder but it didn't work either