Hello. I just started using CM and have to make a dynamic camera for third person stealth game. I have a good free look cinemachine camera. But now I am detecting if player is next to corner and wants to look over the side. What I wanna do is make camera transition to new cinemachine virtual camera with new look at object. I am using Cinemachine Mixing Camera. The problem I get is that transition is really visible. When I switch to next CM camera it’s not behaving the same as the previous. I have set both cameras to look at and follow to have same references. Anyone have some ideas how to make the transition to make seemless?
Thank you