Using codeless IAP with Cloud Build

Hi all, I am using codeless IAP for my mobile game. Its works on Android and iOS manual build.
And I build the iOS version with cloud build, the codeless IAP not work.
The build comes with success. But when I enter the game and try to purchase with IAP Button, nothing happen.
I also cannot retrieve the store information (e.g. price) of IAP product.

I had tried to add “StoreKit.framework” with PBXProject but still no luck.
Is there anything I am missing?

Add UNITY_PURCHASING under custom defines in your cloud build config