Using DigitalOcean Spaces via HTTP

I’m looking to create a system where users will be able to upload and download audio files from DigitalOcean Spaces (S3 compatible object storage).

I think it will be best to use their HTTP requests, but would be willing to setup a different request system. Here is a link to their Spaces docs: /products/spaces/reference/

Can someone please recommend an easy way to get something like this setup for prototyping?

Whenever you need to hit a service, start with curl or PostMan and get it working 100% of the time.

Once you know everything the service expects of you, go to Unity and implement it using UnityWebRequest and its adjunct classes.

When something doesn’t work right, attach a proxy (like Charles) and compare what is going out from curl/Postman to what is going out from Unity, and adjust accordingly.

Thanks for this! :slight_smile: