Using EmitParams crashes Unity 2017.2.0f3

Hi all,

As in the thread title - Unity crashes when using EmitParams for ParticleSystem.
I have tried to use it for both overriding the position and the startLifeTime of new particles (these were seperate tests)

In both cases Unity (hard) crashes. I can’t find anyhting in the issuetracker nor in the patch release notes.

Has anyone else experienced this?

Cheers,
Pieter

Please submit a bug-report, allowing Unity Technologies to fix this issue.