Can assets in the Unity examples be used in commercial projects? In my case I’m eying the bird sounds/behaviours/models from the terrain demo. Sure I could implement the same thing myself, but if I don’t have to I’d gladly save the time. The birds are definitely not crucial to gameplay either, more of a nice touch.
So, in general, what applies to example assets released by UT? Can they be used? If so, how should they be credited?
In Users->Shared->Unity->Island Demo
You can find the license for those assets. I belive it’s the same for other Unity assets, commercial is fine as long as you use Unity to make it.