Using external machine learning models in unity

So I have a trained model dump from Caffe2, that basically classifies images. The question is:

  • How can I use it in Unity to build for mobile devices? Is there quick solution?

  • I found that only Tensorflow models are currently supported by unity, are there any other choices ?

As far as I understand I need models built for different platforms (ios, android) to be loaded on initialization. Does it mean that I have to make Caffe2 unity plugin that loads the model dump for specific platform?

@izdi did you get any further in your question? I have a caffe2 model that I’d like to incorporate into unity 2018.1