Using GameObject.Find to get a script and tweak it (whats wrong with this code)

#pragma strict
public var selected : float = 0.00;
public var precios : float[ ];
public var defenders : GameObject;
public var tiles : GameObject;
private var seedsScript : Dinero; // “Dinero” its the exact name of the Jscript file this declaration FAILED
public var seedsScript : GameObject; // Also tried this same errores as abobe FAILED

function Start ()
{
// All I want its to find inside Gamelogic gameobject, the componen “Dinero” wich is a javascript code
seedsScript = GameObject.Find(“GameLogic”).GetComponent();

}

The errors im getting are
Assets/Scripts/SetDefenders.js(16,73): BCE0043: Unexpected token: ).
Assets/Scripts/SetDefenders.js(16,74): BCE0044: expecting ), found ‘;’.
Assets/Scripts/SetDefenders.js(16,75): UCE0001: ‘;’ expected. Insert a semicolon at the end.

All of the errors are in your “SetDefenders.js” script. Look at the error messages… they tell you the file, the line number (16) the character position(73, 74 and 75) and what the error was. It looks like you’ve probably got some closing parens and semicolon mixed around. Also, please use Code tags when posting code.