I’m trying to write an editor script for creating a new mesh and I want to place vertices using PositionHandles. But when I try to use more than 5, it starts lagging heavily. Is this an error on my side, or an expected behaviour? If so, is there any alternatives for this?
This is probably an error. I’m using more than 40 at the same time on a 4 year old computer for moving spline points and I have no lag at all.