This is an HDRP project and basically when I hide the board in my canvas, everything is illuminated as I want it to be:
but when I set to active my board, light around it fades out and everything is plunged into darkness:
It’s probably important to note that my canvas is set to Screen-Space Camera.
The images are taken from my Game View. I would like the light to go through my UI.
Do I need to use light layers?
I also tried using a second camera but it acts weird, and other posts seems to say that using two cameras with HDRP is not ideal.
I can’t understand why UI would ever need to interfere with lighting. Is this normal behavior?
I gladly appreciate any comment.