We are a group making a first person game. We want to have the hands of the character to be able to attach itself to surfaces using some kind of IK system, and looked into the Locomotion system. It uses IK solvers for feet, but I was maybe thinking of re-engineering it for use on hands. We don’t need all the functionality the Locomotion system has, but this system is so big that I don’t know where to start.
Anyone can give me some guidance or point me in some kind of direction?
What I really need is to tell the hands to go to a given position when the user makes an active action.