So I am working on an editor script for one of my ScriptableObjects and I’d love to have the RenderStaticPreview show the image linked to in the ScriptableObject. However this only works if I put the texture to read/write, which duplicates the texture. I’m pretty sure there must be a way to do this though. Any tips?
Also if someone knows how to replace the tiny icon of assets when you’re zoomed out all the way in the project pane, that’d be sweet too.