Hey, I see that it’s not possible to use c# interfaces in blackboard. Is this limitation based on something?..
Hi Mishakozlov74
Sorry for the late reply, we have been busy preparing the next release and I believe this thread flew under our radar.
This is a very good point and I see no reason why we should not be able to add support for it in a future release, this way we could reference components through an interface.
But currently only UnityEngine.Object
and provided C# basic types are supported to be serialized in a BlackboardVariable
.
Thank you for posting and sorry for the inconvenience.