Using IOS device to develop an Android game

As the title described my issue , my question seems to be dumb ; But because I don’t own an Android device , And I published Android Apps using Emulators. And I tried to download Unity Remote App on my Emulator but it does not work that well.

So my question here is : Can I use my iPhone device to test and develop the game that will be published to Android users? Will the game logic work on both , but the resolution may be different ?

Thanks for helping :slight_smile:

no answer?

Sort of, but you need to test properly before you release on a proper device, Android devices range in performance so much you need to be sure it will run at a nice smooth speed on a proper device.

I see , thanks for helping