Using iTween on iOS memory problem

Hi, I am trying to use iTween in my project, it is great lib, but I have a problem on my iOS device, when I switch on my #define ENABLE_INTERNAL_PROFILER 1 I can see that mono-memory> used heap: 266240 value grows up every time I run my “iTween.ValueTo” and etc. After some time I have garbage collector starts and it is bad for game fps. Tell me please, is there is a way to use iTween without growing used memory every time?

Use another Tween tool, like HotTween or LeanTween.