Using just the graphics package. Is it possible still ?

I want to use just the graphics part of entities. Is it still possible to do this? I remember that I used the hybrid renderer to lets say replace just the mesh renderer component in a project, but I kept the rest of the game in Mono land.

The Entities Graphics package only renders entities. It is possible to use the BatchRendererGroup API directly with custom code, without using Entities.

[quote=“JussiKnuuttila”, post:2, topic: 896752]
The Entities Graphics package only renders entities. It is possible to use the BatchRendererGroup API directly with custom code, without using Entities.
[/quote]
Sure I’m very happy to write my own code using BatchRendererGroup. Two questions. When will DrawProcedural be available so I can implement my cluster rendering with it and when will the Burst Occlussion System work with GameObjects rendered with BRG ?