Hello, hello!
I’m trying to use Kenney’s Brick Kit asset pack: Brick Kit · Kenney
I can import and use all models, but I don’t know how to setup the provided material so I can choose the brick color.
As far as I can see, the material is using the pallet texture so I guess I should “pick” the color by setting the correct UV coordinates but I’m too dumb to do that correctly.
I would be really grateful if someone explained how color picking should work in this situation and how to do it properly in Unity.
Hello,
Usually when you have multiple colours within one texture it is data included in the FBX, have you tried adding the texture as a base map to a material, then adding the materials to the bricks you would like to use. If so does the issue persist? If not, give it a go, perhaps its automatic
FBX includes default material with some default colors. I created a few new materials with pallet texture but with modified X and Y offsets. That worked like a charm. I now have a few materials that I can use to change colors.
I was thinking that maybe there is some “magic” material that can allow you to visually choose the color from the pallet, but this is also good enough for me 
Thanks for the help!
As long as it works, that is the key, usually the data (UV) is stored in the FBX on export of models, attaching the texture PNG to a new material usually is the resolution