Hello,
I just installed the 0.9 preview and I wanted to add keyboard UI navigation as well as the already working controller navigation.
What I did is the following :
-Created a new InputActions asset
-Copy the two ActionMaps in the DefaultInputActions asset provided in the package to my new InputActions asset
-Add a new bindings in the Navigate for the keyboard, like so :
-Replace the InputActions asset in the EventSystem of my test menu :
-With this, the controller still works no problem, my first button is selected and when I Navigate with the controller, the focus changes correctly. However, when I try and use the keyboard, it doesn’t quite work. If I press some keys, it might react later and do 2-3 NavEvents in a row and then completely block or it just doesn’t work at all.
Is there a setting somewhere I might be missing?
Thanks!