I don’t even know what that means…
I bought 3d model that is animated flag and I wanted turbosquid support to convert a max file to fbx
and they said,
" I noticed that the animation that was included is basically geometry placement. Unfortunately, this type of animation cannot be converted to an .fbx file format as it will only bake in movements from bones/bipeds "
and I remembered that unity also supports max file!
I imported max but still animation of flag didn’t play
Can please I get some help on this one?
I really want that animated flag in my castle!