Using modifiers in 3D Studio. Import Mesh

How work Unity importing .max files? It seem that modifiers that not affect when is imported

sample a)
real mesh in 3d studio:
points: 22200
faces: 43000

Using proOptimizer (vertex 5%) modifier
points: 1110
faces: 1999

import in unity:
verts: 9779
tris: 10752

sample b)
real mesh in 3d studio:
points: 22200
faces: 43000

Using proOptimizer (vertex 15%) modifier
points: 3331
faces: 6246

import in unity:
verts: 9779
tris: 10752

Sequence in 3D Studio is:

proOptimizer
TurboSmooth
UVW Map
Noise
TurboSmooth
Edit Mesh
Plane