Using Mono.BleedingEdge

There are 2 versions of Mono included with the standard Unity distribution, “Mono” and “MonoBleedingEdge”. Mono is 2.6.5ish, MonoBleedingEdge is 2.11.2ish.

Is there a way to force Unity to use MonoBleedingEdge instead of Mono?

I don’t need anything officially supported… something that works, say, just on the desktop while in development, and not for deployment purposes, would be fine for now.

Anyone? I guess I could manually compile things myself into a DLL and try it that way…

bump Googlizing isn’t bringing up much anything useful…

how’s your result?