I’ve just upgraded to 4.5, and I am having problems getting different cameras to render correctly. If I assign an object to a layer, and that layer as the only one that a camera renders, the results are unpredictable. Some objects render, some do not. Things that were rendering in my previous version are still OK, but assigning new objects to different cameras just does not work most of the time. Has anyone else had this issue, and is this a bug? if it is, it’s a nasty one.
Check Z possitions of each object (Depth)
Yep, that did it. Not a bug. I just forgot to check the depth the camera was set to.
Thanks!