I have a simple question regarding WebGL. Is it possible to use several different Unity WebGL views on the same website? If so, are they loaded separately, meaning that the Unity engine is loaded several times?
I have the same question - looking to use Unity for multiple interactive graphics on an informational website.
It is possible to have multiple instances of Unity WebGL content in the same webpage:
- the unityweb build files will only be re-downloaded if they are not already in IndexedDB.
- each unity instance is unique and does not share anything with any other instance, that means the engine will be initialized each time.
- as far as memory, each instance will have its own heap of memory.
Are there plans to support multiple WebGL render windows to use the same instance of the Unity Engine?