Using native VR in two scenes, 2 cameras and 1 camera

Hello,

I’m wondering whether this problem can be solved with Unity’s VR native integration of Google’s Cardboard plugin:

I have two versions of the same scene:
Version 1: Standard VR, with a stereo camera that is made of 2 cameras.
Version 2: Mono VR, with just 1 camera.

The thing is that I’d like to get the movement of the head (Head-tracking) in both scenes.

Thanks!

I found the solutions and answered it in the following thread: