I’m trying to find some statistics and linear algebra libraries that I can use in the Unity3d webplayer. Could someone explain what can and cannot be used? I know you can’t use a .dll with the webplayer, but what if the source is available in c# language and it uses the basic .net functions?..can it then be integrated into Unity3d as scripts?
Here is a list of math/statistics libraries. I’d like to know if I can use any of them:
http://dnanalytics.codeplex.com/
or
-
Mathdotnet, A mathematical open source (MIT/X11, LGPL GPL) library written in C#/.Net, aiming to provide a self contained clean framework for symbolic algebraic and numerical / scientific computations.
-
IMSL™ C# Numerical Library for Microsoft® .NET Applications (Paid)
-
Extreme Optimization Mathematics Library for .NET
Hopefully someone can explain what I can and can’t use with the webplayer and why???
Thanks,
Dan