hi, has anyone used nodejs with unity? As a server side JavaScript engine, it strikes me that this would be a nice backend solution for unity. Not least because you’ll allow developers to develop both unity and backend code in similar languages.
If you have, I’d be grateful to hear your experiences. I’d be surprised if Unity themselves aren’t watching the evolution of nodejs.
I haven’t used Node with Unity, but I know it supports .Net sockets, and I’ve done a lot of iPhone/node work, and it works great. Node is probably my favorite new technology.
Worst case scenario, you could make calls to Objective C classes, and there’s quite a few examples of how to talk from regular iPhone to node.js (or sockets in general) if you want.
I have some projects which players can use a HTML webpage in their mobile as a game controller, and play a multiplayer game on a public big screen. So i use NodeJS to make a server to transfer control signal. It’s pretty good.
It reminds me of the server side code for Adobe Flash Media Server (FMS). I was considering FMS for a game server while I worked at Adobe. (It looks like Adobe may have gone forward with this idea since I left.)
I like Unity on Node.js much better than Flash on FMS. Ha Ha (No comment. ) The Node.js async model is awesome to work with!
I built StarFluke Node.js host on Eclipse. My new Node.js host is being built in Visual Studio Community 2013.