Hi guys I am using the null in order to make a jump script i want the code to be referred to as null when a bool value = false, but my problem is I always get the same error of it asking to put a semicolon, i put one and it asks for another and etc. I have my code below
I think you’re a little confused. null
is not a command. It’s a value. Specifically, it means “No value”.
What it looks like you’re trying to do is set your variable equal to null
, but this probably won’t give you the result you’re after. If you’re trying to delete the gameobject, you should call Destroy (gameObjectToDestroy);
@Kishotta No sorry I am not trying to delete the gameobject I am trying to make it so that if something activates in a another code it renders a certain strip of code useless