Using OpenXR and OpenVR for my Valve Index runs fine in Editor, but not Build.

Hello. I am using OpenXR and OpenVR. I previously didn’t use OpenVR with my Index and it runs fine in Editor, but not Build. So I got SteamVR/OpenVR and it still doesn’t work in Build properly.

It runs really smooth in the Editor on the headset, but when I build there feels like a delay and it’s going at 5fps, sometimes fading out completely. Any help would be greatly appreciated.

I can’t see why it would start taking ridiculous times to process stuff? when in Editor this runs fine.

It turns out it was the Post-Processing Layer attached to my camera. TAA was tanking the performance for some reason, but I can’t understand why.