Hello, I am using this library for embedding Unity into the Flutter app: flutter_embed_unity | Flutter package. Recently, my final ABB build exceeded 200 MB, which is the Google Play bundle limit, so I have been looking for options on how to deliver larger apps than that and still use Flutter and Unity together because both platforms have support for APD. Still, I haven’t found a way how to do it together.
Do you, please, have any ideas, or suggestions on how to use APD and still export the Unity project as a library and use it in the Android project? From what I have inspected, assets are in the ABB store in the /assets folder, so they are mixed from every library to only one asset directory, so maybe (just my thought), there is a way we can alter Flutter ABB build to load assets using Play Delivery?
Thanks a lot for your help!