Hello,
I searched this question and could not find anything that matches what I want to do. My question is that I have a settings script where you can change audio, fullscreen and quality, but how would i save these options using playerprefs?
code of options menu:
if(Audio2 == true){
GUI.backgroundColor = Color(0.2, 0.8, 0.8);
volumeSlider = GUI.HorizontalSlider (Rect (Screen.width / 2 - 350, Screen.height / 2 - 75, 200, 60), volumeSlider, 0.0, 20.0);
GUI.Label(Rect(Screen.width / 2 - 130, Screen.height / 2 - 85, 100,100),"Volume");
GUI.backgroundColor = Color(0.2, 0.3, 0.8);
}
if(Graphics2 == true){
if(GUI.Button(Rect(Screen.width / 2 - 350, Screen.height / 2 - 75, 150, 50), "Fullscreen On")){
Screen.fullScreen = true;
}
if(GUI.Button(Rect(Screen.width / 2 - 350, Screen.height / 2 - 25, 150, 50), "Fullscreen Off")){
Screen.fullScreen = false;
}
GUI.Label(Rect(Screen.width / 2 , Screen.height / 2 - 50, 100,100),"Graphics Quality");
if(GUI.Button(Rect(Screen.width / 2 - 175, Screen.height / 2 - 25, 150, 50), "Low")){
QualitySettings.currentLevel = QualityLevel.Fastest;
}
if(GUI.Button(Rect(Screen.width / 2 - 25, Screen.height / 2 - 25, 150, 50), "Medium")){
QualitySettings.currentLevel = QualityLevel.Simple;
}
if(GUI.Button(Rect(Screen.width / 2 + 125, Screen.height / 2 - 25, 150, 50), "High")){
QualitySettings.currentLevel = QualityLevel.Fantastic;
}
}
thanks,
Joseph