Using precompressed PRVTC textures

Hi-

is it possible to use precompressed textures with Unity?
I’ve tried to a textured generated with POWERVRs Texture tool to my project but it seems Unity won’t recognize them.

Thanks,

-markus

I don’t think you can.

Why do you want to? Unity will compress to PRVTC for you upon build. You can modify the compression settings on a per-texture basis (right-click in project pane, do import settings).

It seems that compression in unity causes visible seams in skyboxes. So I thoght that POWERVR’s compression tool might perform better (especially as it has a special mode for skyboxes, which might or might not help).

-markus

you can not use PVRTC compression on something that needs to remain pixel perfect. independent of the tool you use.