Using Rich-Text Tags in a GUIText object

I have a couple questions / concerns:

I am using an object with a GUIText component and am using the Rich Text option to format the text. The , , and tags all seem to work correctly, but the tag has no effect for me. How exactly are you supposed to format the tags? I have tried <color=red>, and using the hex codes (#ffffff etc) but neither actually do anything for me.

Another question: How exactly does the quad tag work? I would like to be able to embed a little gold coin next to the cost of an item on its tooltip. IE, instead of “Gold Cost: 500”, it would just have a gold coin with the number 500 next to it. Is this something that is possible with the quad tag? The documentation makes it sound so, but I am still not sure how the tag works exactly.

Thanks for the help.

Here I used google and found this…
http://docs.unity3d.com/Documentation/Manual/StyledText.html
But by the looks of it I think you might’ve read that already BUT…

I tested

<color=cyan>chickens</color>

and it turned the color cyan just fine.